Drake
RigidBody< T > Member List

This is the complete list of members for RigidBody< T >, including all inherited members.

add_joint(RigidBody *parent, std::unique_ptr< JointType > joint)RigidBody< T >inline
AddCollisionElement(const std::string &group_name, drake::multibody::collision::Element *element)RigidBody< T >
AddVisualElement(const DrakeShapes::VisualElement &elements)RigidBody< T >
adjacentTo(const RigidBody &other) const RigidBody< T >
appendCollisionElementIdsFromThisBody(const std::string &group_name, std::vector< drake::multibody::collision::ElementId > &ids) const RigidBody< T >
appendCollisionElementIdsFromThisBody(std::vector< drake::multibody::collision::ElementId > &ids) const RigidBody< T >
ApplyTransformToJointFrame(const Eigen::Isometry3d &transform_body_to_joint)RigidBody< T >
CanCollideWith(const RigidBody &other) const RigidBody< T >
Clone() const RigidBody< T >
collision_elements_begin()RigidBody< T >inline
collision_elements_end()RigidBody< T >inline
CollisionElementsIterator typedefRigidBody< T >
CollisionElementsVectorRigidBody< T >
ComputeWorldFixedPose() const RigidBody< T >
get_body_index() const RigidBody< T >
get_center_of_mass() const RigidBody< T >
get_collision_element_ids() const RigidBody< T >
get_contact_points() const RigidBody< T >
get_group_to_collision_ids_map() const RigidBody< T >
get_mass() const RigidBody< T >
get_model_instance_id() const RigidBody< T >
get_model_name() const RigidBody< T >
get_mutable_collision_element_ids()RigidBody< T >
get_mutable_group_to_collision_ids_map()RigidBody< T >
get_name() const RigidBody< T >
get_num_collision_elements() const RigidBody< T >inline
get_parent() const RigidBody< T >
get_position_start_index() const RigidBody< T >
get_spatial_inertia() const RigidBody< T >
get_velocity_start_index() const RigidBody< T >
get_visual_elements() const RigidBody< T >
getJoint() const RigidBody< T >
has_as_parent(const RigidBody &other) const RigidBody< T >inline
has_joint() const RigidBody< T >inline
has_parent_body() const RigidBody< T >
hasParent() const RigidBody< T >
IsRigidlyFixedToWorld() const RigidBody< T >
operator<<(std::ostream &out, const RigidBody< double > &b)RigidBody< T >friend
RigidBody()RigidBody< T >
set_body_index(int body_index)RigidBody< T >
set_center_of_mass(const Eigen::Vector3d &center_of_mass)RigidBody< T >
set_contact_points(const Eigen::Matrix3Xd &contact_points)RigidBody< T >
set_mass(double mass)RigidBody< T >
set_model_instance_id(int model_instance_id)RigidBody< T >
set_model_name(const std::string &name)RigidBody< T >
set_name(const std::string &name)RigidBody< T >
set_parent(RigidBody *parent)RigidBody< T >
set_position_start_index(int position_start_index)RigidBody< T >
set_spatial_inertia(const drake::SquareTwistMatrix< double > &inertia_matrix)RigidBody< T >
set_velocity_start_index(int velocity_start_index)RigidBody< T >
setJoint(std::unique_ptr< DrakeJoint > joint)RigidBody< T >