Drake
Drake C++ Documentation
QueryObject< T > Member List

This is the complete list of members for QueryObject< T >, including all inherited members.

ComputeContactSurfaces(HydroelasticContactRepresentation representation) constQueryObject< T >
ComputeContactSurfacesWithFallback(HydroelasticContactRepresentation representation, std::vector< ContactSurface< T >> *surfaces, std::vector< PenetrationAsPointPair< T >> *point_pairs) constQueryObject< T >
ComputeDeformableContact(internal::DeformableContact< T > *deformable_contact) constQueryObject< T >
ComputePointPairPenetration() constQueryObject< T >
ComputeSignedDistancePairClosestPoints(GeometryId geometry_id_A, GeometryId geometry_id_B) constQueryObject< T >
ComputeSignedDistancePairwiseClosestPoints(const double max_distance=std::numeric_limits< double >::infinity()) constQueryObject< T >
ComputeSignedDistanceToPoint(const Vector3< T > &p_WQ, const double threshold=std::numeric_limits< double >::infinity()) constQueryObject< T >
FindCollisionCandidates() constQueryObject< T >
GetConfigurationsInWorld(GeometryId deformable_geometry_id) constQueryObject< T >
GetPoseInParent(FrameId frame_id) constQueryObject< T >
GetPoseInWorld(FrameId frame_id) constQueryObject< T >
GetPoseInWorld(GeometryId geometry_id) constQueryObject< T >
GetRenderEngineByName(const std::string &name) constQueryObject< T >
HasCollisions() constQueryObject< T >
inspector() constQueryObject< T >
operator=(const QueryObject &)QueryObject< T >
operator=(QueryObject &&)=defaultQueryObject< T >
QueryObject()=defaultQueryObject< T >
QueryObject(const QueryObject &other)QueryObject< T >
QueryObject(QueryObject &&)=defaultQueryObject< T >
QueryObjectTest classQueryObject< T >friend
RenderColorImage(const render::ColorRenderCamera &camera, FrameId parent_frame, const math::RigidTransformd &X_PC, systems::sensors::ImageRgba8U *color_image_out) constQueryObject< T >
RenderDepthImage(const render::DepthRenderCamera &camera, FrameId parent_frame, const math::RigidTransformd &X_PC, systems::sensors::ImageDepth32F *depth_image_out) constQueryObject< T >
RenderLabelImage(const render::ColorRenderCamera &camera, FrameId parent_frame, const math::RigidTransformd &X_PC, systems::sensors::ImageLabel16I *label_image_out) constQueryObject< T >
SceneGraph< T > classQueryObject< T >friend