Drake
collision_filter.h File Reference
#include <bitset>
#include <string>
#include <unordered_map>
#include <utility>
#include <vector>
#include "drake/common/drake_copyable.h"
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Classes

class  RigidBody< T >
 
class  CollisionFilterGroup< T >
 The specification of a collision filter group: its name, bodies that belong to it, and the names of collision filter groups that it ignores. More...
 
class  CollisionFilterGroupManager< T >
 This class provides management utilities for the definition of collision filter groups for RigidBodyTree instances. More...
 

Namespaces

 drake
 
 drake::multibody
 
 drake::multibody::collision
 

Typedefs

typedef std::bitset< kMaxNumCollisionFilterGroups > bitmask
 

Functions

constexpr bitmask kNoneMask (0)
 
constexpr bitmask kDefaultGroup (1)
 

Variables

constexpr int kMaxNumCollisionFilterGroups = 128
 The maximum width of the collision filter group bitmasks. More...