#include <unordered_map>
#include <vector>
#include "drake/common/drake_assert.h"
#include "drake/common/drake_copyable.h"
#include "drake/common/drake_deprecated.h"
#include "drake/geometry/render/color_deprecated.h"
Classes | |
class | ColorPalette< IdType > |
Creates and holds a palette of colors for visualizing different objects in a scene (the intent is for a different color to be applied to each identified object). More... | |
Namespaces | |
drake | |
drake::systems | |
drake::systems::sensors | |