Drake
RenderingConfig Struct Reference

Common configurations of rendering systems. More...

#include <systems/sensors/rgbd_renderer.h>

Collaboration diagram for RenderingConfig:
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Public Attributes

const int width
 The width of the image to be rendered in pixels. More...
 
const int height
 The height of the image to be rendered in pixels. More...
 
const double fov_y
 The renderer's camera vertical field of view in radians. More...
 
const double z_near
 The minimum depth RgbdRenderer can output. More...
 
const double z_far
 The maximum depth RgbdRenderer can output. More...
 
const bool show_window
 A flag for showing visible windows for RGB and label images. More...
 

Detailed Description

Common configurations of rendering systems.

Member Data Documentation

const double fov_y

The renderer's camera vertical field of view in radians.

const int height

The height of the image to be rendered in pixels.

const bool show_window

A flag for showing visible windows for RGB and label images.

If this is false, offscreen rendering is executed. This is useful for debugging purposes.

const int width

The width of the image to be rendered in pixels.

const double z_far

The maximum depth RgbdRenderer can output.

Note that this is different from renderer's clipping range where all the objects outside the range are not rendered even in RGB image while this only affects depth image.

const double z_near

The minimum depth RgbdRenderer can output.

Note that this is different from renderer's clipping range where all the objects outside the range are not rendered even in RGB image while this only affects depth image.


The documentation for this struct was generated from the following file: