Drake
trajectory_car.h File Reference
#include <algorithm>
#include <memory>
#include <stdexcept>
#include <utility>
#include <vector>
#include <Eigen/Geometry>
#include "drake/automotive/calc_smooth_acceleration.h"
#include "drake/automotive/curve2.h"
#include "drake/automotive/gen/simple_car_state.h"
#include "drake/automotive/gen/trajectory_car_params.h"
#include "drake/automotive/gen/trajectory_car_state.h"
#include "drake/common/drake_copyable.h"
#include "drake/systems/framework/leaf_system.h"
#include "drake/systems/framework/vector_base.h"
#include "drake/systems/rendering/frame_velocity.h"
#include "drake/systems/rendering/pose_vector.h"
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Classes

class  TrajectoryCar< T >
 TrajectoryCar models a car that follows a pre-established trajectory. More...
 
struct  TrajectoryCar< T >::PositionHeading
 Data structure returned by CalcRawPose containing raw pose information. More...
 
struct  Traits< automotive::TrajectoryCar >
 

Namespaces

 drake
 
 drake::automotive
 
 drake::systems
 
 drake::systems::scalar_conversion