Drake
 All Classes Files Functions Variables
RigidBodyFlatTerrain Class Reference

This class provides an implementation of RigidBodyTerrain with z=0 everywhere. More...

Inheritance diagram for RigidBodyFlatTerrain:
Collaboration diagram for RigidBodyFlatTerrain:

Public Member Functions

function RigidBodyFlatTerrain (varargin)
 Construct a flat terrain map at a given z height (default 0) More...
 
function getHeight (obj, xy)
 
function getCollisionGeometry (obj)
 
function getVisualGeometry (obj)
 
function setGeometryColor (obj, color)
 
function constructRigidBodyGeometry (obj)
 
- Public Member Functions inherited from RigidBodyTerrain
function RigidBodyTerrain ()
 
function getRigidBodyContactGeometry (varargin)
 
function getCollisionGeometry (obj)
 
function getRigidBodyShapeGeometry (varargin)
 
function getVisualGeometry (obj)
 
- Public Member Functions inherited from RigidBodyElement
function bindParams (body, model, pval)
 Bind parameters from msspolys to doubles. More...
 

Public Attributes

Property geom
 
Property z
 
- Public Attributes inherited from RigidBodyElement
Property param_bindings
 structure containing msspoly parameterized representations of some properties More...
 

Detailed Description

This class provides an implementation of RigidBodyTerrain with z=0 everywhere.

Constructor & Destructor Documentation

function RigidBodyFlatTerrain ( varargin  )

Construct a flat terrain map at a given z height (default 0)

Return values
obj

Member Function Documentation

function constructRigidBodyGeometry ( obj  )
Return values
geom
function getCollisionGeometry ( obj  )
Return values
geom
function getHeight ( obj  ,
xy   
)
virtual
Return values
z
normal

Reimplemented from RigidBodyTerrain.

function getVisualGeometry ( obj  )
Return values
geom
function setGeometryColor ( obj  ,
color   
)
Return values
obj

Member Data Documentation

Property geom
Property z

The documentation for this class was generated from the following file: