Drake
Element Member List

This is the complete list of members for Element, including all inherited members.

AddCliquesFromElement(const Element &element)Element
AddToCollisionClique(int clique_id)Element
CanCollideWith(const Element *other) constElement
clone() const overrideElementvirtual
collision_cliques() constElement
compliant_material() constElement
Element()Element
Element(const DrakeShapes::Geometry &geometry, const Eigen::Isometry3d &T_element_to_local=Eigen::Isometry3d::Identity())Element
Element(const Eigen::Isometry3d &T_element_to_local, const ::RigidBody< double > *body)Element
Element(const DrakeShapes::Geometry &geometry, const Eigen::Isometry3d &T_element_to_local, const ::RigidBody< double > *body)Element
DrakeShapes::Element::Element(const Geometry &geometry_in)Elementexplicit
DrakeShapes::Element::Element(const Eigen::Isometry3d &T_element_to_local_in)Elementexplicit
DrakeShapes::Element::Element(const Element &)Elementprotected
DrakeShapes::Element::Element(Element &&)=deleteElementprotected
geometryElementprotected
get_body() constElement
get_collision_filter_group() constElement
get_collision_filter_ignores() constElement
get_num_cliques() constElement
getGeometry() constElement
getId() constElement
getLocalTransform() constElement
getShape() constElement
getTerrainContactPoints(Eigen::Matrix3Xd &points) constElement
getWorldTransform() constElement
hasGeometry() constElement
is_anchored() constElement
merge_collision_filter(const bitmask &group, const bitmask &ignores)Element
operator<<(std::ostream &, const Element &)Elementfriend
DrakeShapes::Element::operator=(const Element &)=deleteElementprotected
DrakeShapes::Element::operator=(Element &&)=deleteElementprotected
set_anchored()Element
set_body(const ::RigidBody< double > *body)Element
set_collision_filter(const bitmask &group, const bitmask &ignores)Element
set_compliant_material(const systems::CompliantMaterial &material)Element
setGeometry(const Geometry &geometry)Element
SetLocalTransform(const Eigen::Isometry3d &T_element_to_local)Element
setWorldTransform(const Eigen::Isometry3d &T_elem_to_world)Elementprotected
T_element_to_localElementprotected
T_element_to_worldElementprotected
updateWorldTransform(const Eigen::Isometry3d &T_local_to_world)Element
~Element() overrideElementvirtual