Drake
Drake C++ Documentation
scene_graph_config.h File Reference
#include <optional>
#include <string>
#include "drake/common/name_value.h"
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Classes

struct  DefaultProximityProperties
 (FUTURE) These properties will be used as defaults when the geometry as added via API calls or parsed from model files doesn't say anything more specific. More...
 
struct  SceneGraphConfig
 (FUTURE) The set of configurable properties on a SceneGraph. More...
 

Namespaces

 drake
 
 drake::geometry