Drake
Drake C++ Documentation
SceneGraphConfig Struct Reference

Detailed Description

(FUTURE) The set of configurable properties on a SceneGraph.

#include <drake/geometry/scene_graph_config.h>

Public Member Functions

template<typename Archive >
void Serialize (Archive *a)
 Passes this object to an Archive. More...
 
void ValidateOrThrow () const
 Throws if the values are inconsistent. More...
 

Public Attributes

DefaultProximityProperties default_proximity_properties
 Provides SceneGraph-wide contact material values to use when none have been otherwise specified. More...
 

Member Function Documentation

◆ Serialize()

void Serialize ( Archive *  a)

Passes this object to an Archive.

Refer to YAML Serialization for background.

◆ ValidateOrThrow()

void ValidateOrThrow ( ) const

Throws if the values are inconsistent.

Member Data Documentation

◆ default_proximity_properties

DefaultProximityProperties default_proximity_properties

Provides SceneGraph-wide contact material values to use when none have been otherwise specified.


The documentation for this struct was generated from the following file: