Drake
Drake C++ Documentation
SceneGraphInspector< T > Member List

This is the complete list of members for SceneGraphInspector< T >, including all inherited members.

BelongsToSource(FrameId frame_id, SourceId source_id) constSceneGraphInspector< T >
BelongsToSource(GeometryId geometry_id, SourceId source_id) constSceneGraphInspector< T >
CloneGeometryInstance(GeometryId geometry_id) constSceneGraphInspector< T >
CollisionFiltered(GeometryId geometry_id1, GeometryId geometry_id2) constSceneGraphInspector< T >
FramesForSource(SourceId source_id) constSceneGraphInspector< T >
geometry_version() constSceneGraphInspector< T >
GetAllDeformableGeometryIds() constSceneGraphInspector< T >
GetAllFrameIds() constSceneGraphInspector< T >
GetAllGeometryIds(std::optional< Role > role=std::nullopt) constSceneGraphInspector< T >
GetAllSourceIds() constSceneGraphInspector< T >
GetCollisionCandidates() constSceneGraphInspector< T >
GetConvexHull(GeometryId geometry_id) constSceneGraphInspector< T >
GetDrivenRenderMeshes(GeometryId geometry_id, Role role) constSceneGraphInspector< T >
GetFrameGroup(FrameId frame_id) constSceneGraphInspector< T >
GetFrameId(GeometryId geometry_id) constSceneGraphInspector< T >
GetGeometries(FrameId frame_id, const std::optional< Role > &role=std::nullopt) constSceneGraphInspector< T >
GetGeometryIdByName(FrameId frame_id, Role role, const std::string &name) constSceneGraphInspector< T >
GetGeometryIds(const GeometrySet &geometry_set, std::optional< Role > role=std::nullopt) constSceneGraphInspector< T >
GetIllustrationProperties(GeometryId geometry_id) constSceneGraphInspector< T >
GetName(SourceId source_id) constSceneGraphInspector< T >
GetName(FrameId frame_id) constSceneGraphInspector< T >
GetName(GeometryId geometry_id) constSceneGraphInspector< T >
GetOwningSourceName(FrameId frame_id) constSceneGraphInspector< T >
GetOwningSourceName(GeometryId geometry_id) constSceneGraphInspector< T >
GetParentFrame(FrameId frame_id) constSceneGraphInspector< T >
GetPerceptionProperties(GeometryId geometry_id) constSceneGraphInspector< T >
GetPoseInFrame(GeometryId geometry_id) constSceneGraphInspector< T >
GetProperties(GeometryId geometry_id, Role role) constSceneGraphInspector< T >
GetProximityProperties(GeometryId geometry_id) constSceneGraphInspector< T >
GetReferenceMesh(GeometryId geometry_id) constSceneGraphInspector< T >
GetShape(GeometryId geometry_id) constSceneGraphInspector< T >
IsDeformableGeometry(GeometryId geometry_id) constSceneGraphInspector< T >
maybe_get_hydroelastic_mesh(GeometryId geometry_id) constSceneGraphInspector< T >
num_frames() constSceneGraphInspector< T >
num_geometries() constSceneGraphInspector< T >
num_sources() constSceneGraphInspector< T >
NumAnchoredGeometries() constSceneGraphInspector< T >
NumDeformableGeometriesWithRole(Role role) constSceneGraphInspector< T >
NumDynamicGeometries() constSceneGraphInspector< T >
NumFramesForSource(SourceId source_id) constSceneGraphInspector< T >
NumGeometriesForFrame(FrameId frame_id) constSceneGraphInspector< T >
NumGeometriesForFrameWithRole(FrameId frame_id, Role role) constSceneGraphInspector< T >
NumGeometriesWithRole(Role role) constSceneGraphInspector< T >
operator=(const SceneGraphInspector &)=deleteSceneGraphInspector< T >
operator=(SceneGraphInspector &&)=deleteSceneGraphInspector< T >
QueryObject< T > classSceneGraphInspector< T >friend
SceneGraph< T > classSceneGraphInspector< T >friend
SceneGraphInspector(const SceneGraphInspector &)=deleteSceneGraphInspector< T >
SceneGraphInspector(SceneGraphInspector &&)=deleteSceneGraphInspector< T >
SceneGraphInspectorTester classSceneGraphInspector< T >friend
SourceIsRegistered(SourceId source_id) constSceneGraphInspector< T >
world_frame_id() constSceneGraphInspector< T >