CalcMaximumPossibleMomentOfInertia() const | RotationalInertia< T > | |
CalcPrincipalMomentsAndAxesOfInertia() const | RotationalInertia< T > | |
CalcPrincipalMomentsOfInertia() const | RotationalInertia< T > | |
cast() const | RotationalInertia< T > | |
cols() const | RotationalInertia< T > | |
CopyToFullMatrix3() const | RotationalInertia< T > | |
CouldBePhysicallyValid() const | RotationalInertia< T > | |
get_moments() const | RotationalInertia< T > | |
get_products() const | RotationalInertia< T > | |
IsNaN() const | RotationalInertia< T > | |
IsNearlyEqualTo(const RotationalInertia &other, double precision) const | RotationalInertia< T > | |
IsZero() const | RotationalInertia< T > | |
MakeFromMomentsAndProductsOfInertia(const T &Ixx, const T &Iyy, const T &Izz, const T &Ixy, const T &Ixz, const T &Iyz, bool skip_validity_check=false) | RotationalInertia< T > | static |
MinusEqualsUnchecked(const RotationalInertia< T > &I_BP_E) | RotationalInertia< T > | protected |
MultiplyByScalarSkipValidityCheck(const T &s) const | RotationalInertia< T > | |
operator *(const T &nonnegative_scalar) const | RotationalInertia< T > | |
operator *(const T &nonnegative_scalar, const RotationalInertia< T > &I_BP_E) | RotationalInertia< T > | friend |
operator *(const Vector3< T > &w_E) const | RotationalInertia< T > | |
operator *=(const T &nonnegative_scalar) | RotationalInertia< T > | |
operator()(int i, int j) const | RotationalInertia< T > | |
operator+(const RotationalInertia< T > &I_BP_E) const | RotationalInertia< T > | |
operator+=(const RotationalInertia< T > &I_BP_E) | RotationalInertia< T > | |
operator-(const RotationalInertia< T > &I_BP_E) const | RotationalInertia< T > | |
operator-=(const RotationalInertia< T > &I_BP_E) | RotationalInertia< T > | |
operator/(const T &positive_scalar) const | RotationalInertia< T > | |
operator/=(const T &positive_scalar) | RotationalInertia< T > | |
operator<<(std::ostream &out, const RotationalInertia< T > &I) | RotationalInertia< T > | related |
operator=(const RotationalInertia &)=default | RotationalInertia< T > | |
operator=(RotationalInertia &&)=default | RotationalInertia< T > | |
ReExpress(const math::RotationMatrix< T > &R_AE) const | RotationalInertia< T > | |
ReExpressInPlace(const math::RotationMatrix< T > &R_AE) | RotationalInertia< T > | |
RotationalInertia class | RotationalInertia< T > | friend |
RotationalInertia(const RotationalInertia &)=default | RotationalInertia< T > | |
RotationalInertia(RotationalInertia &&)=default | RotationalInertia< T > | |
RotationalInertia() | RotationalInertia< T > | |
RotationalInertia(const T &Ixx, const T &Iyy, const T &Izz) | RotationalInertia< T > | |
RotationalInertia(const T &Ixx, const T &Iyy, const T &Izz, const T &Ixy, const T &Ixz, const T &Iyz) | RotationalInertia< T > | |
RotationalInertia(const T &mass, const Vector3< T > &p_PQ_E) | RotationalInertia< T > | |
rows() const | RotationalInertia< T > | |
SetToNaN() | RotationalInertia< T > | |
SetZero() | RotationalInertia< T > | |
ShiftFromCenterOfMass(const T &mass, const Vector3< T > &p_BcmQ_E) const | RotationalInertia< T > | |
ShiftFromCenterOfMassInPlace(const T &mass, const Vector3< T > &p_BcmQ_E) | RotationalInertia< T > | |
ShiftToCenterOfMass(const T &mass, const Vector3< T > &p_QBcm_E) const | RotationalInertia< T > | |
ShiftToCenterOfMassInPlace(const T &mass, const Vector3< T > &p_QBcm_E) | RotationalInertia< T > | |
ShiftToThenAwayFromCenterOfMass(const T &mass, const Vector3< T > &p_PBcm_E, const Vector3< T > &p_QBcm_E) const | RotationalInertia< T > | |
ShiftToThenAwayFromCenterOfMassInPlace(const T &mass, const Vector3< T > &p_PBcm_E, const Vector3< T > &p_QBcm_E) | RotationalInertia< T > | |
Trace() const | RotationalInertia< T > | |
TriaxiallySymmetric(const T &I_triaxial) | RotationalInertia< T > | static |