This is the complete list of members for RotationMatrix< T >, including all inherited members.
| ApplyAxialRotation(const RotationMatrix< T > &aR_BC, const Vector3< T > &v_C) | RotationMatrix< T > | static |
| cast() const requires is_default_scalar< U > | RotationMatrix< T > | |
| col(int index) const | RotationMatrix< T > | |
| get_internal_tolerance_for_orthonormality() | RotationMatrix< T > | static |
| GetMaximumAbsoluteDifference(const RotationMatrix< T > &other) const | RotationMatrix< T > | |
| GetMeasureOfOrthonormality(const Matrix3< T > &R) | RotationMatrix< T > | static |
| hash_append(HashAlgorithm &hasher, const RotationMatrix &R) noexcept | RotationMatrix< T > | friend |
| Identity() | RotationMatrix< T > | static |
| inverse() const | RotationMatrix< T > | |
| InvertAndCompose(const RotationMatrix< T > &other) const | RotationMatrix< T > | |
| IsAxialRotationOrThrow() const | RotationMatrix< T > | |
| IsExactlyEqualTo(const RotationMatrix< T > &other) const | RotationMatrix< T > | |
| IsExactlyIdentity() const | RotationMatrix< T > | |
| IsNearlyEqualTo(const RotationMatrix< T > &other, double tolerance) const | RotationMatrix< T > | |
| IsNearlyIdentity(double tolerance=get_internal_tolerance_for_orthonormality()) const | RotationMatrix< T > | |
| IsOrthonormal(const Matrix3< T > &R, double tolerance) | RotationMatrix< T > | static |
| IsValid(const Matrix3< T > &R, double tolerance) | RotationMatrix< T > | static |
| IsValid(const Matrix3< T > &R) | RotationMatrix< T > | static |
| IsValid() const | RotationMatrix< T > | |
| MakeAxialRotation(const T &theta) | RotationMatrix< T > | static |
| MakeClosestRotationToIdentityFromUnitZ(const Vector3< T > &u_A) | RotationMatrix< T > | static |
| MakeFromOneUnitVector(const Vector3< T > &u_A, int axis_index) | RotationMatrix< T > | static |
| MakeFromOneVector(const Vector3< T > &b_A, int axis_index) | RotationMatrix< T > | static |
| MakeFromOrthonormalColumns(const Vector3< T > &Bx, const Vector3< T > &By, const Vector3< T > &Bz) | RotationMatrix< T > | static |
| MakeFromOrthonormalRows(const Vector3< T > &Ax, const Vector3< T > &Ay, const Vector3< T > &Az) | RotationMatrix< T > | static |
| MakeUnchecked(const Matrix3< T > &R) | RotationMatrix< T > | static |
| MakeXRotation(const T &theta) | RotationMatrix< T > | static |
| MakeYRotation(const T &theta) | RotationMatrix< T > | static |
| MakeZRotation(const T &theta) | RotationMatrix< T > | static |
| matrix() const | RotationMatrix< T > | |
| operator *(const RotationMatrix< T > &other) const | RotationMatrix< T > | |
| operator *(const Vector3< T > &v_B) const | RotationMatrix< T > | |
| operator *(const Eigen::MatrixBase< Derived > &v_B) const | RotationMatrix< T > | |
| operator *=(const RotationMatrix< T > &other) | RotationMatrix< T > | |
| operator=(const RotationMatrix &)=default | RotationMatrix< T > | |
| operator=(RotationMatrix &&)=default | RotationMatrix< T > | |
| PostMultiplyByAxialRotation(const RotationMatrix< T > &aR_BC, RotationMatrix< T > *R_AC) const | RotationMatrix< T > | |
| PreMultiplyByAxialRotation(const RotationMatrix< T > &aR_AB, RotationMatrix< T > *R_AC) const | RotationMatrix< T > | |
| ProjectToRotationMatrix(const Matrix3< T > &M, T *quality_factor=nullptr) | RotationMatrix< T > | static |
| RotationMatrix class | RotationMatrix< T > | friend |
| RotationMatrix(const RotationMatrix &)=default | RotationMatrix< T > | |
| RotationMatrix(RotationMatrix &&)=default | RotationMatrix< T > | |
| RotationMatrix() | RotationMatrix< T > | |
| RotationMatrix(const Matrix3< T > &R) | RotationMatrix< T > | explicit |
| RotationMatrix(const Eigen::Quaternion< T > &quaternion) | RotationMatrix< T > | explicit |
| RotationMatrix(const Eigen::AngleAxis< T > &theta_lambda) | RotationMatrix< T > | explicit |
| RotationMatrix(const RollPitchYaw< T > &rpy) | RotationMatrix< T > | explicit |
| RotationMatrix(internal::DoNotInitializeMemberFields) | RotationMatrix< T > | explicit |
| RotationMatrixd typedef | RotationMatrix< T > | related |
| row(int index) const | RotationMatrix< T > | |
| set(const Matrix3< T > &R) | RotationMatrix< T > | |
| ToAngleAxis() const | RotationMatrix< T > | |
| ToQuaternion() const | RotationMatrix< T > | |
| ToQuaternion(const Eigen::Ref< const Matrix3< T >> &M) | RotationMatrix< T > | static |
| ToQuaternionAsVector4() const | RotationMatrix< T > | |
| ToQuaternionAsVector4(const Matrix3< T > &M) | RotationMatrix< T > | static |
| ToRollPitchYaw() const | RotationMatrix< T > | |
| transpose() const | RotationMatrix< T > | |
| UpdateAxialRotation(const T &theta, RotationMatrix< T > *aR_BC) | RotationMatrix< T > | static |
| UpdateAxialRotation(const T &sin_theta, const T &cos_theta, RotationMatrix< T > *aR_BC) | RotationMatrix< T > | static |