Drake
Drake C++ Documentation
RigidBodyFrame< T > Member List

This is the complete list of members for RigidBodyFrame< T >, including all inherited members.

body() constFrame< T >
CalcAngularVelocity(const systems::Context< T > &context, const Frame< T > &measured_in_frame, const Frame< T > &expressed_in_frame) constFrame< T >
CalcOffsetPoseInBody(const systems::Context< T > &context, const math::RigidTransform< T > &X_FQ) constFrame< T >
CalcOffsetRotationMatrixInBody(const systems::Context< T > &context, const math::RotationMatrix< T > &R_FQ) constFrame< T >
CalcPose(const systems::Context< T > &context, const Frame< T > &frame_M) constFrame< T >
CalcPoseInBodyFrame(const systems::Context< T > &context) constFrame< T >
CalcPoseInWorld(const systems::Context< T > &context) constFrame< T >
CalcRelativeSpatialAcceleration(const systems::Context< T > &context, const Frame< T > &other_frame, const Frame< T > &measured_in_frame, const Frame< T > &expressed_in_frame) constFrame< T >
CalcRelativeSpatialAccelerationInWorld(const systems::Context< T > &context, const Frame< T > &other_frame) constFrame< T >
CalcRelativeSpatialVelocity(const systems::Context< T > &context, const Frame< T > &other_frame, const Frame< T > &measured_in_frame, const Frame< T > &expressed_in_frame) constFrame< T >
CalcRelativeSpatialVelocityInWorld(const systems::Context< T > &context, const Frame< T > &other_frame) constFrame< T >
CalcRotationMatrix(const systems::Context< T > &context, const Frame< T > &frame_M) constFrame< T >
CalcRotationMatrixInBodyFrame(const systems::Context< T > &context) constFrame< T >
CalcRotationMatrixInWorld(const systems::Context< T > &context) constFrame< T >
CalcSpatialAcceleration(const systems::Context< T > &context, const Frame< T > &measured_in_frame, const Frame< T > &expressed_in_frame) constFrame< T >
CalcSpatialAccelerationInWorld(const systems::Context< T > &context) constFrame< T >
CalcSpatialVelocity(const systems::Context< T > &context, const Frame< T > &frame_M, const Frame< T > &frame_E) constFrame< T >
CalcSpatialVelocityInWorld(const systems::Context< T > &context) constFrame< T >
CloneToScalar(const internal::MultibodyTree< ToScalar > &tree_clone) constFrame< T >
DeclareAbstractParameter(internal::MultibodyTreeSystem< T > *tree_system, const AbstractValue &model_value)MultibodyElement< T >protected
DeclareNumericParameter(internal::MultibodyTreeSystem< T > *tree_system, const systems::BasicVector< T > &model_vector)MultibodyElement< T >protected
DeclareParameters(internal::MultibodyTreeSystem< T > *tree_system)MultibodyElement< T >
DoCalcOffsetPoseInBody(const systems::Parameters< T > &, const math::RigidTransform< T > &X_FQ) const overrideRigidBodyFrame< T >protectedvirtual
DoCalcOffsetRotationMatrixInBody(const systems::Parameters< T > &, const math::RotationMatrix< T > &R_FQ) const overrideRigidBodyFrame< T >protectedvirtual
DoCalcPoseInBodyFrame(const systems::Parameters< T > &) const overrideRigidBodyFrame< T >protectedvirtual
DoCalcRotationMatrixInBodyFrame(const systems::Parameters< T > &) const overrideRigidBodyFrame< T >protectedvirtual
DoCloneToScalar(const internal::MultibodyTree< double > &tree_clone) const overrideRigidBodyFrame< T >protectedvirtual
DoCloneToScalar(const internal::MultibodyTree< AutoDiffXd > &tree_clone) const overrideRigidBodyFrame< T >protectedvirtual
DoCloneToScalar(const internal::MultibodyTree< symbolic::Expression > &) const overrideRigidBodyFrame< T >protectedvirtual
DoDeclareFrameParameters(internal::MultibodyTreeSystem< T > *)Frame< T >protectedvirtual
DoSetDefaultFrameParameters(systems::Parameters< T > *) constFrame< T >protectedvirtual
EvalAngularVelocityInWorld(const systems::Context< T > &context) constFrame< T >
EvalPoseInBodyFrame(const systems::Context< T > &context) constFrame< T >
Frame(const Frame &)=deleteFrame< T >
Frame(Frame &&)=deleteFrame< T >
Frame(const std::string &name, const RigidBody< T > &body, std::optional< ModelInstanceIndex > model_instance={})Frame< T >explicitprotected
FrameBase(ModelInstanceIndex model_instance)FrameBase< T >explicitprotected
get_body_pose_index_in_cache() constFrame< T >
get_parent_tree() constMultibodyElement< T >protected
get_X_BF(const internal::FrameBodyPoseCache< T > &frame_body_poses) constFrame< T >
get_X_FB(const internal::FrameBodyPoseCache< T > &frame_body_poses) constFrame< T >
GetFixedOffsetPoseInBody(const math::RigidTransform< T > &X_FQ) const overrideRigidBodyFrame< T >virtual
GetFixedPoseInBodyFrame() const overrideRigidBodyFrame< T >virtual
GetFixedRotationMatrixInBody(const math::RotationMatrix< T > &R_FQ) const overrideRigidBodyFrame< T >virtual
GetFixedRotationMatrixInBodyFrame() const overrideRigidBodyFrame< T >virtual
GetParentPlant() constMultibodyElement< T >
GetParentTreeSystem() constMultibodyElement< T >protected
index() constFrameBase< T >
index_impl() constMultibodyElement< T >protected
is_body_frame() constFrame< T >
is_world_frame() constFrame< T >
model_instance() constMultibodyElement< T >
MultibodyElement(const MultibodyElement &)=deleteMultibodyElement< T >
MultibodyElement(MultibodyElement &&)=deleteMultibodyElement< T >
MultibodyElement()MultibodyElement< T >protected
MultibodyElement(ModelInstanceIndex model_instance)MultibodyElement< T >explicitprotected
MultibodyElement(ModelInstanceIndex model_instance, int64_t index)MultibodyElement< T >explicitprotected
name() constFrame< T >
operator=(const RigidBodyFrame &)=deleteRigidBodyFrame< T >
operator=(RigidBodyFrame &&)=deleteRigidBodyFrame< T >
drake::multibody::Frame::operator=(const Frame &)=deleteFrame< T >
drake::multibody::Frame::operator=(Frame &&)=deleteFrame< T >
drake::multibody::FrameBase::operator=(const MultibodyElement &)=deleteMultibodyElement< T >
drake::multibody::FrameBase::operator=(MultibodyElement &&)=deleteMultibodyElement< T >
ordinal_impl() constMultibodyElement< T >protected
RigidBody< T > classRigidBodyFrame< T >friend
RigidBodyFrame classRigidBodyFrame< T >friend
RigidBodyFrame(const RigidBodyFrame &)=deleteRigidBodyFrame< T >
RigidBodyFrame(RigidBodyFrame &&)=deleteRigidBodyFrame< T >
scoped_name() constFrame< T >
set_body_pose_index_in_cache(int body_pose_index)Frame< T >
SetDefaultParameters(systems::Parameters< T > *parameters) constMultibodyElement< T >
SetTopology(const internal::MultibodyTreeTopology &tree)MultibodyElement< T >protected
~Frame() overrideFrame< T >
~FrameBase() overrideFrameBase< T >
~MultibodyElement()MultibodyElement< T >virtual
~RigidBodyFrame() overrideRigidBodyFrame< T >