#include <memory>#include <optional>#include <string>#include <utility>#include "drake/common/default_scalars.h"#include "drake/common/drake_assert.h"#include "drake/common/fmt.h"#include "drake/common/value.h"#include "drake/systems/framework/context_base.h"#include "drake/systems/framework/parameters.h"#include "drake/systems/framework/state.h"Classes | |
| class | Context< T > |
| Context is an abstract class template that represents all the typed values that are used in a System's computations: time, numeric-valued input ports, numerical state, and numerical parameters. More... | |
Namespaces | |
| drake | |
| drake::systems | |
Functions | |
| template<typename T > | |
| std::ostream & | operator<< (std::ostream &os, const Context< T > &context) |