Directive to add a Frame to the scene.
The added frame must have a name and a transform with a base frame and offset.
#include <drake/multibody/parsing/model_directives.h>
Public Member Functions | |
| bool | IsValid () const |
| template<typename Archive > | |
| void | Serialize (Archive *a) |
Public Attributes | |
| std::string | name |
| Name of frame to be added. More... | |
| drake::schema::Transform | X_PF |
Pose of frame to be added, F, w.r.t. More... | |
| bool IsValid | ( | ) | const |
| void Serialize | ( | Archive * | a | ) |
| std::string name |
Name of frame to be added.
If scope is specified, will override model instance; otherwise, will use X_PF.base_frames instance.
Pose of frame to be added, F, w.r.t.
parent frame P (as defined by X_PF.base_frame).