Directive to add a Frame to the scene.
The added frame must have a name and a transform with a base frame and offset.
#include <drake/multibody/parsing/model_directives.h>
Public Member Functions | |
bool | IsValid () const |
template<typename Archive > | |
void | Serialize (Archive *a) |
Public Attributes | |
std::string | name |
Name of frame to be added. More... | |
drake::schema::Transform | X_PF |
Pose of frame to be added, F , w.r.t. More... | |
bool IsValid | ( | ) | const |
void Serialize | ( | Archive * | a | ) |
std::string name |
Name of frame to be added.
If scope is specified, will override model instance; otherwise, will use X_PF.base_frame
s instance.
Pose of frame to be added, F
, w.r.t.
parent frame P
(as defined by X_PF.base_frame
).