A roll-pitch-yaw rotation, using the angle conventions of Drake's RollPitchYaw.
#include <drake/common/schema/rotation.h>
Public Member Functions | |
Rpy ()=default | |
template<typename Archive > | |
void | Serialize (Archive *a) |
Implements CopyConstructible, CopyAssignable, MoveConstructible, MoveAssignable | |
Rpy (const Rpy &)=default | |
Rpy & | operator= (const Rpy &)=default |
Rpy (Rpy &&)=default | |
Rpy & | operator= (Rpy &&)=default |
Public Attributes | |
DistributionVectorVariant< 3 > | deg {Eigen::Vector3d::Zero()} |
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default |
void Serialize | ( | Archive * | a | ) |
DistributionVectorVariant<3> deg {Eigen::Vector3d::Zero()} |