#include <variant>
#include "drake/common/name_value.h"
#include "drake/common/schema/stochastic.h"
#include "drake/math/roll_pitch_yaw.h"
#include "drake/math/rotation_matrix.h"
Classes | |
class | Rotation |
A specification for an SO(3) rotation, to be used for serialization purposes, e.g., to define stochastic scenarios. More... | |
struct | Rotation::Identity |
No-op rotation. More... | |
struct | Rotation::Rpy |
A roll-pitch-yaw rotation, using the angle conventions of Drake's RollPitchYaw. More... | |
struct | Rotation::AngleAxis |
Rotation constructed from a fixed axis and an angle. More... | |
struct | Rotation::Uniform |
Rotation sampled from a uniform distribution over SO(3). More... | |
Namespaces | |
drake | |
drake::schema | |