#include <limits>
#include "drake/common/default_scalars.h"
#include "drake/common/drake_copyable.h"
#include "drake/common/eigen_types.h"
#include "drake/common/nice_type_name.h"
#include "drake/math/cross_product.h"
#include "drake/multibody/math/spatial_algebra.h"
#include "drake/multibody/tree/spatial_inertia.h"
Classes | |
class | ArticulatedBodyInertia< T > |
Articulated Body Inertia is the inertia that a body appears to have when it is the base (or root) of a rigid-body system, also referred to as Articulated Body in the context of articulated body algorithms. More... | |
Namespaces | |
drake | |
drake::multibody | |
Functions | |
DRAKE_DECLARE_CLASS_TEMPLATE_INSTANTIATIONS_ON_DEFAULT_SCALARS (class drake::multibody::ArticulatedBodyInertia) | |
DRAKE_DECLARE_CLASS_TEMPLATE_INSTANTIATIONS_ON_DEFAULT_SCALARS | ( | class drake::multibody::ArticulatedBodyInertia | ) |