State is a container for all the data comprising the complete state of a particular System at a particular moment.
Any field in State may be empty if it is not applicable to the System in question. A System may not maintain state in any place other than a State object.
A State x contains three types of state variables:
xcxdxa| T | The scalar type, which must be one of the default scalars. |
#include <drake/systems/framework/state.h>
Public Member Functions | |
| State () | |
| virtual | ~State () |
| void | set_continuous_state (std::unique_ptr< ContinuousState< T >> xc) |
| (Advanced) Defines the continuous state variables for this State. More... | |
| const ContinuousState< T > & | get_continuous_state () const |
| ContinuousState< T > & | get_mutable_continuous_state () |
| void | set_discrete_state (std::unique_ptr< DiscreteValues< T >> xd) |
| (Advanced) Defines the discrete state variables for this State. More... | |
| const DiscreteValues< T > & | get_discrete_state () const |
| DiscreteValues< T > & | get_mutable_discrete_state () |
| const BasicVector< T > & | get_discrete_state (int index) const |
| BasicVector< T > & | get_mutable_discrete_state (int index) |
| void | set_abstract_state (std::unique_ptr< AbstractValues > xa) |
| (Advanced) Defines the abstract state variables for this State. More... | |
| const AbstractValues & | get_abstract_state () const |
| AbstractValues & | get_mutable_abstract_state () |
| Returns a mutable reference to the abstract component of the state, which may be of size zero. More... | |
| template<typename U > | |
| const U & | get_abstract_state (int index) const |
Returns a const pointer to the abstract component of the state at index. More... | |
| template<typename U > | |
| U & | get_mutable_abstract_state (int index) |
Returns a mutable pointer to element index of the abstract state. More... | |
| template<typename U > | |
| void | SetFrom (const State< U > &other) |
| Initializes this state from a State. More... | |
Does not allow copy, move, or assignment | |
| State (const State &)=delete | |
| State & | operator= (const State &)=delete |
| State (State &&)=delete | |
| State & | operator= (State &&)=delete |
System compatibility | |
See System Compatibility. | |
| internal::SystemId | get_system_id () const |
| (Internal use only) Gets the id of the subsystem that created this state. More... | |
| void | set_system_id (internal::SystemId id) |
| (Internal use only) Records the id of the subsystem that created this state. More... | |
| State | ( | ) |
|
virtual |
| const AbstractValues& get_abstract_state | ( | ) | const |
| const U& get_abstract_state | ( | int | index | ) | const |
Returns a const pointer to the abstract component of the state at index.
Asserts if index doesn't exist.
| const ContinuousState<T>& get_continuous_state | ( | ) | const |
| const DiscreteValues<T>& get_discrete_state | ( | ) | const |
| const BasicVector<T>& get_discrete_state | ( | int | index | ) | const |
| AbstractValues& get_mutable_abstract_state | ( | ) |
Returns a mutable reference to the abstract component of the state, which may be of size zero.
| U& get_mutable_abstract_state | ( | int | index | ) |
Returns a mutable pointer to element index of the abstract state.
Asserts if index doesn't exist.
| ContinuousState<T>& get_mutable_continuous_state | ( | ) |
| DiscreteValues<T>& get_mutable_discrete_state | ( | ) |
| BasicVector<T>& get_mutable_discrete_state | ( | int | index | ) |
| internal::SystemId get_system_id | ( | ) | const |
(Internal use only) Gets the id of the subsystem that created this state.
| void set_abstract_state | ( | std::unique_ptr< AbstractValues > | xa | ) |
(Advanced) Defines the abstract state variables for this State.
| void set_continuous_state | ( | std::unique_ptr< ContinuousState< T >> | xc | ) |
(Advanced) Defines the continuous state variables for this State.
| void set_discrete_state | ( | std::unique_ptr< DiscreteValues< T >> | xd | ) |
(Advanced) Defines the discrete state variables for this State.
| void set_system_id | ( | internal::SystemId | id | ) |
(Internal use only) Records the id of the subsystem that created this state.