template<typename T>
class drake::systems::UnrestrictedUpdateEvent< T >
This class represents an unrestricted update event.
It has an optional callback function to do custom handling of this event, and that can write updates to a mutable, non-null State object.
- See also
- LeafSystem for more convenient interfaces to unrestricted update events via the Declare*UnrestrictedUpdateEvent() methods.
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| bool | is_discrete_update () const override |
| | Returns true if this is a DiscreteUpdateEvent.
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| | UnrestrictedUpdateEvent ()=default |
| | Constructs an empty UnrestrictedUpdateEvent.
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| | UnrestrictedUpdateEvent (const std::function< EventStatus(const System< T > &, const Context< T > &, const UnrestrictedUpdateEvent< T > &, State< T > *)> &callback) |
| | Constructs an UnrestrictedUpdateEvent with the given callback function.
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| EventStatus | handle (const System< T > &system, const Context< T > &context, State< T > *state) const |
| | Calls the optional callback function, if one exists, with system, context, this and state.
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| | UnrestrictedUpdateEvent (const UnrestrictedUpdateEvent &)=default |
| UnrestrictedUpdateEvent & | operator= (const UnrestrictedUpdateEvent &)=default |
| | UnrestrictedUpdateEvent (UnrestrictedUpdateEvent &&)=default |
| UnrestrictedUpdateEvent & | operator= (UnrestrictedUpdateEvent &&)=default |
| virtual | ~Event () |
| std::unique_ptr< Event > | Clone () const |
| | Clones this instance.
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| TriggerType | get_trigger_type () const |
| | Returns the trigger type.
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| template<typename EventDataType> |
| bool | has_event_data () const |
| | Returns true if this event has associated data of the given EventDataType.
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| template<typename EventDataType> |
| const EventDataType * | get_event_data () const |
| | Returns a const pointer to the event data.
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| template<typename EventDataType> |
| EventDataType * | get_mutable_event_data () |
| | Returns a mutable pointer to the event data.
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| void | AddToComposite (TriggerType trigger_type, CompositeEventCollection< T > *events) const |
| | Adds a clone of this event to the event collection events, with the given trigger type.
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| void | AddToComposite (CompositeEventCollection< T > *events) const |
| | Provides an alternate signature for adding an Event that already has the correct trigger type set.
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