A snapshot of the generator used to produce the random simulation.
Use, e.g.,
Defines Drake's canonical implementation of the UniformRandomBitGenerator C++ concept (as well as a f...
Definition random.h:20
double RandomSimulation(const RandomSimulatorFactory &make_simulator, const ScalarSystemFunction &output, double final_time, RandomGenerator *generator)
Run a deterministic simulation of a (stochastic) System using the generator to instantiate all "rando...
double output
Definition monte_carlo.h:110
for a deterministic playback of the sampled simulation. RandomNumberEngine concept, if you wish to serialize the results. Note that performing any non-const operations on generator_snapshot may advance the state of the generator and make it no longer capable of reproducing the simulation.