#include <memory>
#include <string>
#include <utility>
#include <variant>
#include <vector>
#include "drake/common/drake_copyable.h"
#include "drake/common/eigen_types.h"
#include "drake/geometry/geometry_ids.h"
#include "drake/geometry/proximity/polygon_surface_mesh.h"
#include "drake/geometry/proximity/polygon_surface_mesh_field.h"
#include "drake/geometry/proximity/triangle_surface_mesh.h"
#include "drake/geometry/proximity/triangle_surface_mesh_field.h"
#include "drake/math/rigid_transform.h"
Classes | |
class | ContactSurface< T > |
The ContactSurface characterizes the intersection of two geometries M and N as a contact surface with a scalar field and a vector field, whose purpose is to support the hydroelastic pressure field contact model as described in: More... | |
Namespaces | |
drake | |
drake::geometry | |
Enumerations | |
enum | HydroelasticContactRepresentation { kTriangle, kPolygon } |
Reports on how a hydroelastic contact surface is represented. More... | |