Namespaces | |
| shaders | |
Classes | |
| class | ClippingRange |
| Defines the near and far clipping planes for frustum-based (OpenGL) RenderEngine cameras. More... | |
| class | ColorRenderCamera |
| Collection of camera properties for cameras to be used with color/label images. More... | |
| class | DepthRange |
| Defines a depth sensor's functional range. More... | |
| class | DepthRenderCamera |
| Collection of camera properties for cameras to be used with depth images. More... | |
| struct | LightParameter |
| Light parameter for supporting RenderEngine implementations. More... | |
| class | RenderCameraCore |
| Collection of core parameters for modeling a pinhole-model camera in a RenderEngine. More... | |
| class | RenderEngine |
| The engine for performing rasterization operations on geometry. More... | |
| class | RenderLabel |
| Class representing object "labels" for rendering. More... | |
Enumerations | |
| enum | LightType { kPoint = 1, kSpot = 2, kDirectional = 3 } |
| Specification of the type of light. More... | |
| enum | LightFrame { kWorld = 0, kCamera = 1 } |
| Specifies the frame in which a light is fixed. More... | |
Functions | |
| std::ostream & | operator<< (std::ostream &out, const LightType &t) |
| Writes the LightType as a string. More... | |
| LightType | light_type_from_string (const std::string &spec) |
| Instantiates a LightType from its string representation. More... | |
| std::ostream & | operator<< (std::ostream &out, const LightFrame &t) |
| Writes the LightFrame as a string. More... | |
| LightFrame | light_frame_from_string (const std::string &spec) |
| Instantiates a LightFrame from its string representation. More... | |
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strong |
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strong |
Specification of the type of light.
| Enumerator | |
|---|---|
| kPoint | |
| kSpot | |
| kDirectional | |
| LightFrame drake::geometry::render::light_frame_from_string | ( | const std::string & | spec | ) |
Instantiates a LightFrame from its string representation.
| spec | Must be one of 'world' or 'camera'. |
| if | spec is an unrecognized string. |
| LightType drake::geometry::render::light_type_from_string | ( | const std::string & | spec | ) |
Instantiates a LightType from its string representation.
| spec | Must be one of 'point', 'spot', or 'directional'. |
| if | spec is an unrecognized string. |
| std::ostream& drake::geometry::render::operator<< | ( | std::ostream & | out, |
| const LightType & | t | ||
| ) |
Writes the LightType as a string.
| std::ostream& drake::geometry::render::operator<< | ( | std::ostream & | out, |
| const LightFrame & | t | ||
| ) |
Writes the LightFrame as a string.