#include <memory>
#include "drake/geometry/scene_graph.h"
#include "drake/multibody/plant/multibody_plant.h"
Namespaces | |
drake | |
drake::examples | |
drake::examples::multibody | |
drake::examples::multibody::bouncing_ball | |
Functions | |
void | PopulateBallPlant (double radius, double mass, double hydroelastic_modulus, double dissipation, const drake::multibody::CoulombFriction< double > &surface_friction, const Vector3< double > &gravity_W, bool rigid_sphere, bool compliant_ground, drake::multibody::MultibodyPlant< double > *plant) |
This function populates the given MultibodyPlant with a model of a ball falling onto a plane. More... | |