#include <limits>#include <memory>#include <optional>#include <string>#include <vector>#include "drake/geometry/proximity/aabb.h"#include "drake/geometry/query_results/contact_surface.h"#include "drake/geometry/query_results/deformable_contact.h"#include "drake/geometry/query_results/penetration_as_point_pair.h"#include "drake/geometry/query_results/signed_distance_pair.h"#include "drake/geometry/query_results/signed_distance_to_point.h"#include "drake/geometry/render/render_camera.h"#include "drake/geometry/render/render_engine.h"#include "drake/geometry/scene_graph_inspector.h"#include "drake/math/rigid_transform.h"#include "drake/systems/framework/context.h"#include "drake/systems/sensors/image.h"Classes | |
| class | SceneGraph< T > |
| SceneGraph serves as the nexus for all geometry (and geometry-based operations) in a Diagram. More... | |
| class | QueryObject< T > |
| The QueryObject serves as a mechanism to perform geometry queries on the world's geometry. More... | |
Namespaces | |
| drake | |
| drake::geometry | |