#include <limits>#include <memory>#include <optional>#include <type_traits>#include <unordered_map>#include <unordered_set>#include <vector>#include "drake/common/autodiff.h"#include "drake/common/sorted_pair.h"#include "drake/geometry/geometry_ids.h"#include "drake/geometry/geometry_roles.h"#include "drake/geometry/internal_geometry.h"#include "drake/geometry/mesh_deformation_interpolator.h"#include "drake/geometry/proximity/collision_filter.h"#include "drake/geometry/proximity/deformable_contact_internal.h"#include "drake/geometry/proximity/hydroelastic_internal.h"#include "drake/geometry/query_results/contact_surface.h"#include "drake/geometry/query_results/deformable_contact.h"#include "drake/geometry/query_results/penetration_as_point_pair.h"#include "drake/geometry/query_results/signed_distance_pair.h"#include "drake/geometry/query_results/signed_distance_to_point.h"#include "drake/geometry/shape_specification.h"#include "drake/math/rigid_transform.h"Classes | |
| class | GeometryState< T > |
| The context-dependent state of SceneGraph. More... | |
Namespaces | |
| drake | |
| drake::geometry | |